#ifndef SHAPE_H
#define SHAPE_H

class Shape
{
public:
    Shape();
    Shape(float x, float y);
    virtual ~Shape() = 0;

    float getX() const;
    float getY() const;
    void setX(float x);
    void setY(float y);

private:
    float x;
    float y;
};

#endif // SHAPE_H
